❐ The Gamification of Learning and Instruction Fieldbook
Backlinks (6)
- ~ credentialism leads to a gap between education and actual performance
- ~ people don't stay up late to play educational games
- ~ rewards are feedback that you can keep
- ~ stealth learning doesn't work
- ~ use teach-back to validate understanding and increase retention
- ⁓ fantasy could make something like listening comprehension fun, e.g. you're a spy